In 1995 "Deep Blue prototype" (actually Deep Thought II, renamed for PR reasons) played in the 8th World Computer Chess Championship. After a scaled-down version of Deep Blue, Deep Blue Jr., played Grandmaster Joel Benjamin, Hsu and Campbell decided that Benjamin was the expert they were looking for to develop Deep Blue's opening book, and Benjamin was signed by IBM Research to assist with the preparations for Deep Blue's matches against Garry Kasparov. Īfter Deep Thought's 1989 match against Kasparov, IBM held a contest to rename the chess machine and it became "Deep Blue", a play on IBM's nickname, "Big Blue". The team was managed first by Randy Moulic, followed by Chung-Jen (C J) Tan. Jerry Brody, a long-time employee of IBM Research, was recruited for the team in 1990. Anantharaman subsequently left IBM for Wall Street and Arthur Joseph Hoane joined the team to perform programming tasks. Hsu and Campbell joined IBM in autumn 1989, with Anantharaman following later. After their graduation from Carnegie Mellon, Hsu, Thomas Anantharaman, and Murray Campbell from the Deep Thought team were hired by IBM Research to continue their quest to build a chess machine that could defeat the world champion. The project was started as ChipTest at Carnegie Mellon University by Feng-hsiung Hsu, followed by its successor, Deep Thought. Grandmaster Joel Benjamin was also signed on to the development team by IBM. The project evolved once more with the new name Deep Blue in 1989.
This project eventually evolved into Deep Thought, at which point the development team was hired by IBM. ĭevelopment for Deep Blue began in 1985 with the ChipTest project at Carnegie Mellon University. Kasparov accused IBM of cheating and demanded a rematch. Deep Blue won game six, therefore winning the six-game rematch 3½–2½ and becoming the first computer system to defeat a reigning world champion in a match under standard chess tournament time controls. Deep Blue was then heavily upgraded, and played Kasparov again in May 1997. However, Kasparov won three and drew two of the following five games, defeating Deep Blue by a score of 4–2. It is known for being the first computer chess-playing system to win both a chess game and a chess match against a reigning world champion under regular time controls.ĭeep Blue won its first game against a world champion on February 10, 1996, when it defeated Garry Kasparov in game one of a six-game match. Deep Blue, at the Computer History Museumĭeep Blue was a chess-playing computer developed by IBM.